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Interface Segregation Principle - #SOLID

31 December 2015 | screencasts

Today we will delve into what the Interface Segregation Principle (or ISP) is based on. This principle, like the ones we have already covered on CodelyTV such as the Single Responsibility Principle or the Dependency Inversion Principle, is part of the 5 SOLID principles. The SOLID principles, as we know, are that set of best practices that help us in the design of our object-oriented programs so that, in summary, our code is more easily maintainable :)

For this video, I based it on the example of ISP published by Tuts+.

Tags

AnteriorCommon Errors in Interface Design - #SOLID - ISP
SiguienteMultiple Returns in a Function: Good or Bad? - #Refactoring

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